I like problems that don’t let you cheat. A network that has to fit in thirty kilobytes, a pipeline that has to keep pace with a live camera, a chip that either closes timing or doesn’t. The constraint is the interesting part, because it forces you to understand the thing rather than throw capacity at it.
What keeps me in a project is seeing it all the way through. A result I can measure is good; a working thing someone can pick up and use is better. That’s why I keep ending up on problems where the research and the engineering aren’t really separable, where the idea only counts once the hardware runs. I’d rather spend a year making one thing genuinely work than move quickly across things that never leave the bench.
So what I’m looking for next is an environment with real technical depth and a short path from an idea to something real: a group where the work is meant to end up in the world, in whatever form that takes. I’m still figuring out the specifics, which is a fair part of why this page exists.
If you’ve taken deep technical work and turned it into something people actually use, whether in a lab, a company, or somewhere in between, I’d genuinely like to hear how that went. And if you’re working anywhere near this intersection, I’d like to hear about that too.